Pokemon Gen 1 Mods for
Gen1Recomp
Explore 10 popular Gen1Recomp mods and browse 63 Pokémon Gen 1 mods with repository links, release sources and compatibility notes.
10 Most Popular Mods
These commonly featured mods were selected using community interest, usefulness, continued availability and variety. Exact usage totals are not available.
VoxelMod
The original VoxelMod is retained as a historical lead entry because it established the site's 3D setup coverage. Its creator-run repository is unavailable; use the dedicated status page to compare preserved versions with maintained forks.
- Extruded terrain, shadows, camera effects, render distance controls and two 3D battle presentations
- Optional first-person and third-person views, plus early Pokémon stadium model support
Quality of Life
Rebalances the Game Boy experience with quality-of-life enhancements and interface fixes derived from later Pokémon generations.
- XP bar, caught indicator and area location popups
- Contextual field moves and fishing without repeated menu navigation
Overworld Encounters
Replaces hidden random encounters with visible Pokémon roaming the overworld.
- Some area-wide spawns with species and levels from active encounter tables
- Walking into a spawn starts a battle with that Pokémon
All Pokémon Catchable 151
Makes all original 151 Pokémon obtainable in one save without trading, version switching or event access.
- Adds version exclusives, starters, fossils and one-time Pokémon to encounter tables
- Replaces trade evolutions and adds renewable completion items
Randomizer
Provides customizable randomized Red, Blue or Yellow playthroughs through the Gen1Recomp mod API.
- Randomizes encounters, trainers, items, movesets, custom seeds and safety options
Gold & Silver Sprites
Replaces Gen 1 battle art with selectable Pokémon Gold or Silver-era sprite packs.
- Gold, Silver and Space World-style sprite options
- True-colour, palette-tinted front/back display controls
Multiple Save Slots
Adds separate save slots to the title screen and in-game Save menu.
- Create and switch between real save files
- Manage and delete slots from an in-game overlay
Gen 3 Box
Replaces the list-based PC storage view with a Gen 3-style grid for moving Pokémon between a Box and party.
- Set Box and pick-up, swap and summary controls
- Switches directly between the box and party
Modern Kanto
Provides four separately controlled mechanics and info-display changes for a more modern Kanto ruleset.
- Physical/Special move split, Ghost vs Psychic type-chart fix
- Improved type-aware trainer AI with updated team options
Nuzlocke
Enforces standard Nuzlocke rules rather than relying on the player to track the restrictions manually.
- One catch per area, mandatory nicknames and optional duplicate handling
- Permanent fainting and a game over when the entire party is lost
Browse all 63 verified Gen 1 mods
Search the alphabetical collection to review source repositories, zip asset downloads, or filter by category to narrow the results.
999 Bag Slots
Raises the Bag from 20 distinct item slots to 999 while keeping the normal per-item stack limit.
- Bypasses the normal full-bag refusal
- Keeps item stacks capped at 99
Access PC Anywhere
Adds a PC option to the Start menu so PC's Box can be opened from the overworld when it is available.
- Start-menu access to Bill's PC
- Shows a message when PC access is unavailable
All Pokémon Catchable 151
Makes all original 151 Pokémon obtainable in one save without trading, version switching or event access.
- Adds version exclusives, starters, fossils and one-time Pokémon to encounter tables
- Replaces trade evolutions and adds renewable completion items
Area DexNav
Starts an encounter with an unobtained encounter species in the current area's real encounter table.
- Activated with Select in the overworld
- Uses the active area's encounter data
Battle Art Voxel Fork
Combines a voxel-rendering fork with expanded sprite tables, trainer art, HUD controls and rendering optimizations.
- Animated and static battle-art support
- Battle HUD scaling and Android rendering improvements
Battle Move Info (Move Info)
Opens a compact information box for the move currently highlighted during battle.
- Shows type, power, accuracy and effect text
- Opened with L on controller or Q on keyboard
Battle Move Info (Type Matchups)
Adds type-effectiveness markers and move-data pages to the battle move-selection screen.
- Marks 4x, 2x, neutral, resisted and immune matchups
- Adds power and accuracy pages
Booker's Heaven
Adds a quest named Booker's Heaven to Gen1Recomp.
- Quest-focused content mod with expanded battle sprites
- Runs with the content profile and does not alter link play
Catch Helper
Adds a battle HUD for catch probabilities and marks species already owned in the Pokédex.
- Real-time ball catch percentages
- Owned marker and Safari Zone encounter counter
Choose Your Avatar
Extends the default choice to Oak's introduction and supplies a female player avatar throughout the game.
- Walking, cycling, 3D fishing and battle sprites
- Works in 2D modes and with the voxel renderer
Controller Rumble
Adds controller vibration for battles, menus, overworld actions and selected story events.
- Separate battle, ambient, story and menu feedback
- Off, low, medium and high intensity settings
Dramaless Shape
Maintained standalone VoxelMod fork focused on performance gains, recording and legacy compatibility work and visual refinements.
- Render-resolution and shadow distance controls
- Independent mod UI with maintained releases
Dramatic Shape Voxel Mod
Dramatic Shape 3D voxel-diorama renderer. Creator's repository is unavailable; v1.0.2 is the last known original release.
- Extruded terrain, shadows, camera effects, render distance controls and 3D battle presentations
- Optional first-person and third-person views, plus Pokémon stadium model support
Dutch Translation
Adds Dutch text for Pokémon Red and Blue using output generated from PokeCorpus.
- Complete ROM-category coverage in the documented build
- Untranslated engine text falls back to English
DV/EV Editor
Adds out-of-battle editing for a party Pokémon's DVs and Stat EXP.
- Edit Attack, Defense, Speed and Special DVs
- Edit Stat EXP and preview the resulting final stats
Exp Share (Gen 1 / Gen 5+ Styles)
Adds party-wide experience sharing with a choice between Gen 1 Exp. All behaviour and a later-generation style.
- Selectable from the in-game Options menu
- Consolidates exp distribution into one message
EXP Share Modes
Adds three selectable rules for distributing battle experience across the party.
- Gen 1, Gen 6+ and custom split modes
- Modern progressive mode with an additional shared pool
Followers EX
Extends follower play with trainer probabilities and marks species in front of the player.
- Choose trainer/Pokémon control and follower pack size
- Supports party leaders, Box followers and wild follower leaders
Gen 3 Box
Replaces the list-based PC storage view with a Gen 3-style grid for moving Pokémon between a Box and the party.
- Set Box and pick-up, swap and summary controls
- Switches directly between the box and party
Gen1Online
Adds real-time overworld co-op, player interaction, link battles, trading and a networked Global Trade Station.
- Visible online players with PvP and trade options
- Persistent GTS deposits, wants and trade log
Gold & Silver Sprites
Replaces Gen 1 battle art with selectable Pokémon Gold or Silver-era sprite packs.
- Gold, Silver and Space World-style sprite options
- True-colour, palette-tinted front/back display controls
Groovy Palette & Frames
Adds extra colour palettes and text-box border designs to the game's existing display options.
- Thirty additional palettes with live preview
- Eight extra border styles without altering core rules
Guaranteed Catch
Makes every registered Poké Ball throw succeed, catching Pokémon successfully.
- Ignores HP, status and species catch rate
- Applies to registered Ball types
Heal Anywhere
Adds a paid healing option to the Start menu without visiting a Pokémon Center-style machine in town.
- Cost scales with Badges and repeated use
- A normal Pokémon Center visit resets the usage counter
HM Anywhere
Allows owned HMs to be used without teaching their moves to a party Pokémon.
- Contextual Cut, Surf and Strength prompts
- Start-menu shortcuts for Flash and Fly
Item Shortcut
Adds a configurable overworld shortcut menu for frequently used items.
- Five assignable item slots
- Select-button shortcut for immediate use
Modern Bag
Reorganizes the Bag into modern pockets and expands its item capacity.
- Medicine, Balls, TM/HM, Battle, Key Items and Other pockets
- Removes the original distinct-item cap
Modern Kanto
Provides four separately controlled mechanics and info-display changes for a more modern Kanto ruleset.
- Physical/Special move split, Ghost vs Psychic type-chart fix
- Shows mechanical details for the selected move
Move Inspector
Shows mechanical details for the selected move, highlighted in battle.
- Type, PP, power and accuracy
- Effectiveness and STAB indicators
Moves Manager
Adds a party submenu for managing moves, remembering and legally replacing Pokémon moves.
- Detailed technical pages for each move
- Move memory built from known, TM, level-up and event sources